Posted by mb131rc on Aug 28, 2023, 3:44:03 PM. This change benefits nobody except the people solo grinding these. It doesn't matter if it's one projectile or. Let's partially recover our lost power by gambling on another botched and dishonest RNG system or pay what will presumably be the most expensive weapons ever crafted. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. Huge undocumented nerf to Nimis KB. GGG needs to change its behavior to deem it worth the two golden oils. Play it while you can - I really don't think Vengeant Cascade will survive the next league patch. After the nerf to Vengeant Cascade, Return Projectiles Support was born. And this is the 4th league in a row of net nerfs, for a damn useless niche build not even in the charts. Which is weird nerf to nimis / makes it worse than vengeant cascade. It's just a matter of whether it still feels decent enough after the Vengeant Cascade nerf. 1. I haven’t seen this discussed ( excuse me if it was or if this is an interaction that cannot work ) but Vengeant cascade grants 150% projectile speed to returning projectiles, et the bow mastery that grants modifiers to projectile speed apply to projectile damage would then increase returning projectile damage by 150% right? so it’s kinda like old vengeant. + 100% spell suppression. Curious because i'm not even using a meta build but a personal creation. Honestly without a solid investment of like 50 div on top of an omni I wouldn't go near TS when LA is as good as it is. You do this so that you pierce the boss, then the arrow comes back to you to hit the boss again. Totem builds get free onslaught from a medium cluster jewel, you get ignite proliferation, adrenaline, and you can easily get enough damage to kill white map essences with a Tabula Rasa and a Storm Cloud. And for some unkwon reason on the left of the enemies seems. I've been doing juicy 100% life legion / essence farming with panopticon, and swapping to vengeant feels like i doubled my damage. - The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets. Related Topics Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming comments sorted by Best Top New Controversial Q&A Add a Comment ReipTaim • Additional comment actions. i'll probably just. and is it better to stay tornado shot or change it into lightning arrow since we have the new vengeant cascade (double damage because of the returning proj)? Nice! Take a look at the new End Game crit PoB, If you have all the components from the progression PoB purchased, the prices fluctuate a lot so it's hard to give an estimate on. (The nerf is on the price that is higher now) -Projectiles deal 40% less damage at gem level 1, and 30% less damage (from 40%) at gem level 20. 3seconds. With the changes to projectile mechanics Vengeant Cascade now reads "Attack Projectiles Return to you. Over 20 new active skill gems WILL be added. Pro's & Con's. Vengeant Cascade will probably see a nerf, but you can't start judging the strength of the support gem until you see final numbers. You lose shock, but gain chill/freeze, or brittle. Well, I. 22. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. They can hit twice and apply 2 poisons. 884. It frees anointment, helm enchantment, and few passive skills. Frost blades was fine before VC, it'll be fine after. I've played it all the way from start of the league to level 100 in SSF Crucible as well as up to level 98 in SSF Sanctum. With vengeant cascade infinite pierce it at least would've made some sense. No, it will not get nerfed. Tornado Shot is the same as before. Do get pierce so that you can take advantage of vengeant cascade. New notable Vengeant Cascade causes: "15% increased Projectile Speed, Attack Projectiles Return to you from final Target, Returning Projectiles Pierce all Targets". PoEDB provides things come out each league, as well as items, uniques, skills and passives. 0. Quote this Post. Anointment GGG, There is no way the "Vengeant Cascade" anoint goes live without a nerf, right? With the changes you are making to returning projectiles, leaving Vengeant Cascade with a 100% chance for projectiles to return is like giving every attack build a free Nimis ring. You could already do it with Vengeant cascade, 1 pierce or chain, Tornado asenath's and stay close to the target: 4 hits per arrow fired (tornado, enemy, tornado, ground. 13 version of harvest WILL be added back in game. But I knew for sure the new build had to have the new OP gloves - Tanu Ahi, Vengeant Cascade, the best damage aura in the game - Hatred and Heatshiver, which to my surprise the developers didn’t change in POE 3. Quote this Post. 1: A Forfeit button is being added for Stalemates in the Trial of the Ancestors. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. I still think returning projectiles is a detriment to long term game balance and skill. " Instead, it now provides "Returning Projectiles have 150% increased Speed. . When it reaches the target. How much projectile speed Frost Blade needed for Vengeant Cascade? Help The pinned comment in this clip said it needs to be 140% for all of the projectiles reliably return. i run purity of elements, have 79/78/79 all res, vengeant cascade, probably need to work on chaos res, bosses go down smoothly but the skills/links themselves do not clear much aoe at all (even with gmp which makes vengeant cascade really feel nice). This support makes projectiles return to you, getting double hits on enemies, and gives you maximum distance damage from Far Shot. It did get a massive early game nerf though so I'll probably run helix until I get to maps. Secondary projectiles of TS never returned AFAIK, same for scourge arrow. So I was looking through the POB for lightning arrow deadeye here, and got a bit confused by the damage numbers. Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). Discussion. Spectral Helix Attack, Projectile Level: (1-20) Cost: (7-9) Mana Attack Speed: 110% of base Attack Damage: (100-150)% of base Effectiveness of Added Damage: (100-150)% Requires Level 12 Throws a spectral copy of your melee weapon. I just need confirmation that Vengeant Cascade gets gutted like it deserves. That allows for 8 totems, Watchtower annoint, Vengeant Cascade annoint and getting Panopticon from the Impossible Escape. At close range you will lose damage compared to no point blank and point blank and at long range you will lose dps compared to no far shot or far shot. Unique, Amulets. Do you remember playing with Nerf Guns? You can bring back all the nostalgia of the projectile toy at Vancouver Blaster Brawls . Even if they had initially put 70% less dmg for returning Proj it still would have been one of the best anoints on the tree. - The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets. . This gem is quite powerful, and while it isn't as strong as Vengeant Cascade, it still is far and away the best sixth gem for Cobra Lash. Yes ice shot shotguns, but they will not automatically explode on top of you anymore from returning. Now projectiles reach maximum distance. Vaal Lightning Arrow got added, Manaforged Arrows got added. This has brought my clear to a whole new level. We can also see a few of the notables that aren't naturally able to be allocated on the passive tree in Vengeant Cascade and Tribal Fury. On its face it seems like a massive nerf to Nimis attack builds from last league if only 1 returning projectile stops at you and the rest fly off behind you to nowhere. The most obvious and easy fix would be making returning projectiles from the same source cannot hit the same target again (since it is the normal behavior of all. Maybe they are finally going to remove the 50% more multiplier on the gem or something, but else leave it alone if we are lucky. Мрачный мир, глубокая и сложная система прокачки персонажа, бартерная система торговли без привычных для жанра золотых монетThey'll nerf the skill itself 3 different ways so that it loses damage while also feeling shittier to play, nerf every ascendancy that's ever used it, nerf the helm enchants, nerf all 2 hand melee weapons, and then nerf non CoC Cyclone and Molten Strike again just in case. Different take on a semi-regular wander build, running as Raider instead of Deadeye, utilizing Power Siphon barrage for single targets and Kinetic Blast for clear. Indigo Oil. While vengeance cascade nerf was expected, it turned out to be boring. -temporal chains went from 40% slower expiration of poisons to 25% slower. Especially in this setup with barrage and totems. Spell Cascade Support can now support Triggered Spells. 21. Late. Ek scales grear with HH. 22 due to Vengeant Cascade Nerf and Removal of Crucible Bows, no league start meta change, best scaling league starter. In like Crimson/Defiled, it's less important IMO. A bit of investment in AoE ensures all returning projectiles overlap on bosses if you stand close to them. On its face it seems like a massive nerf to Nimis attack builds from last league if only 1 returning projectile stops at you and the rest fly off behind you to nowhere. 70% less on a level one support gem, where that is the only stat that can scale. - The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets. Additionally, Perfect Crime basically died. 56. Quote this Post " Panemix wrote: " Angry_Roleplayer wrote: " Panemix wrote: Hi, I really enjoy this build. 22? Will it help skills with low projectile speed return more consistently and provide more returning projectiles without needing to have a high proj speed to start? Or does it make projectiles that are already returning just fly further behind you, thereby improving clear speed?Also is shield crush now just bis with the vengeant cascade nerf . In addition, I decided it was time. Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). . Kentsui. Verdant Oil. It wouldn't be that special by itself, but there are going to be changes to how the returning works. Reply. What a load of BS. Siege ballista crucible notable is a nerf and bricks build. Shotgun mechanics don't stay quiet for long. In all fairness, Vengeant Cascade 100% needs to be nerfed. 150% inc proj speed on return from vengeant cascade is actually quite nice with the Return support gem. 3. 6K views 1 month ago. This is done through 2 weapons with 10% reduced each, 25% reduced on Window of Opportunity passive cluster, and a. So, that’s a free 100% more damage. 20 is explosions around my character(all explosions will around my character like in video) but 3. If you decide to use Assassin's Mark instead, staying close-ish to the boss will be enough. Lightning Arrow has built-in Conversion of 50% Physical to Lightning. nimis ~always returns. Min. Posted by yankuch on Apr 4, 2023, 6:09:27 PM. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. Its easily the best jack of all trades build imho. Recombinators WILL be back. S. +2 Level of Socketed Bow Gems. The second item is Phantasmal Spectral Shield Throw, which is about 4-5 Divine Orbs. 20 sec Can Store 1 Use(s) Attack Damage: (170-255)% of base Effectiveness of Added Damage: (170-255)% Requires Level 24 Chance to perform a swift counter-attack against all enemies around you when you are hit. Nah, Galvantic Arrow is one of the highest skill ceiling gems in the game. Crit multy might be better. Now causes supported skills to deal 40% less damage at gem level 1 (from 50%), up to 21%. " It's pretty much dead node without returning projectiles support. 3. Over half of the patch notes are Ruthless exclusive changes. The result is a well-balanced ranged. After the nerf to Vengeant Cascade, Return Projectiles Support was born. In all fairness, Vengeant Cascade 100% needs to be nerfed. Leveling and ascendancy are free New tatoo can get Point blank 1pt So SST is also strong enough. It's stupidly broken. Boom! Doubled hits. Panopticon is Amber Golden Golden now maybe they got exchanged after vengeant cascade nerf. On both Eater of Worlds and Shaper it felt like my dps was far lower than it should be and I did not see the visual effect of my blades returning to me. We've had "attack projectiles return" since. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. Fun and build diversity hostage of a new massive grind wall. It can hit same target twice. thing pretty quick. Unless there is an enemy to hit with no chains remaining the projectiles won't return. Now that being said, Returning Projectiles support is a very strong support and it's quite likely the #1 support for any projectile skill that can use Sniper's Mark because Sniper's Mark causes projectiles to split into new projectiles and those split projectiles can return. there is no way you are clearing maps with any kind of time efficiency. Hello. considering its cheap if crafting items and not picking top tier watcher(my build most expensive item is watchers that costed 25divs) Posted by anti4z500 on Apr 19, 2023, 5:18:20 AM. In case of Vengeant Cascade and Sniper's Mark, you need to stand almost right on top of the boss to double your amount of hits. 21. Edit: For the cost of the anoint, it's not competitive at all. It is only available by anointing an item (amulet or Blight-specific unique that has the help text: "This item can be anointed by Cassia") Blight anointment to unlock the passive: Anything that changes the angle on the arrow on single target is bad. ago. b) Vengeant Cascade for better clearing c)True Strike for more balanced dps d)Lust for Carnage for more leeching. . Not tied to crucible but is a big target for nerfing. Now projectiles reach maximum distance. Nerf to 2% life regen on ignite + fire multi from fire mastery was too. 21. So +2 on your bow and +1 on quiver + proj from tree. This is a fairly simp. Balance changes coming to Warriors and Field Items. It's just a bit too good right now. As to me having stuff like Vengeant cascade with a INT stacking wander using kinetic blast seems like wild clear speed. Panopticon is currently 1 amber 2 gold, my guess is it changed with the Vengeant Cascade nerf this league. Like Vengeant Cascade got removed and level 1 Vaal Summon Skeletons got a small buff, that's it. In 3. It increases your already good clear speed and also provides a. vengeant cascade is op in the current state. Hey guys, we're back with some Frost Blades action! We wanted to try out vengeant cascade with FB and see how great the DPS is! Well, it turns out pretty GRE. We go over the version of a Lightning Arrow build that relies on Kaom's Gloves to have high uptime on Berserk. Return. However, in the same breach rework severed in sleep gained minion wither on hit and envy aura. Feel free to discuss mods,. most of those just removed an existing line, vengeant cascade removed /three/ lines! and it added an entirely new stat! weeks of. Note that this is no longer relevant due to the mechanical changes in 3. " Previously the node required you to hit something to proc the return behavior. S. [last edit] And I guess voidfletcher is basically just a statstick type quiver, the flat extra cold damage is nice. That's so awesome to. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. Report Account: Report Type. After the assassin nerf poisons do not get bonus damage from hitting faster. "The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets. Galvantic Arrow, Barrage support, Awakened Arrow Nova; Gives you 11 arrows (excluding any other sources of arrows you might have). the price is a response to fad/demand in a lot of cases though. Plus Vengeant Cascade is insane! If you wanted to play a Nimis build in 3. There should be sources of % chance for projectiles to return on skill tree, gear, and some. Exposure, power and frenzies, onslaught. Preferably a ranger build (PF/Deadeye/Raider. Posted byNot sure if Vengeant Cascade works properly with Spectral Shield Throw. thanks in advance and good loot exiles! Asenaths with Tornado + Hydrosphere + Power Charge on Crit + Onslaught is pretty much GG. Reply. Nimis acts as a double duration for spark, which is an insane damage buff. 25s). Posted by mb131rc on Aug 28, 2023, 3:44:03 PM. It gives - 15% increased Projectile Speed. The suffixes on your bow need work (you absolutely need more base crit chance and some more AS would be nice). Forum Index » Gameplay Help. However, IDK about other skills with nimis because I never did them. All online resources I found point to that receipe. If they decide not to nerf it I would expect to see equally powerful helms for fire/lightning/chaos damage in the future. This is quite a big nerf in my view as this build is still a bit of a glass. This is one of the best builds I've played in ages and in Crucible League,. Kinetic Blast Attack, Projectile, AoE Level: (1-20) Cost: (15-16) Mana Attack Damage: (140-155)% of base Effectiveness of Added Damage: (140-155)% AoE Radius: 14 Requires Level 28 Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area. 22 due to Vengeant Cascade Nerf and Removal of Crucible Bows, no league start meta change, best scaling league starter build with endless upgrades, easy ranged playstyle, fastest map clearing league starter, great single target damage with Artillery Ballista. Please don't nerf it ggg. A quick simulation on PoB, after accounting for new mastery adjustments and skill-points reallocation, is enough to prove that literally everything coming for me is a net nerf. Posted byNimis. For the barrage math, its simply, you can. Join. What is the use case for Vengeant Cascade since it's nerf in 3. 6. 21] Vengeant Cascade Ele Hit Wander Build | Deadeye | Crucible | Path of Exile 3. Path of Exile Wiki editing functions. For more average bow builds, it's pretty much required to be able to take on end-game content, otherwise the damage is too low. So this one might be the single strongest interaction I've ever seen on any unique, in this setup I use a single projectile caustic arrow which splits into 4 from sniper's mark, which then all return to the target and hit it. Tell me how you hold 3 auras, (Wrath, HoT,. On its face it seems like a massive nerf to Nimis attack builds from last league if only 1 returning projectile stops at you and the rest fly off behind you to nowhere. The build again is prettymuch unchanged by the patch notes - However it took some hits to top-end damage in 3 ways. Let's force everybody on the new lottery carousel. Nimis. Historic Quant/rarity WILL be reverted. Vengeant Cascade (Ring) Rare Ring - It's imperative to craft the Prefix that reduces the Mana Cost by 7. In case of Vengeant Cascade and Sniper's Mark, you need to stand almost right on top of the boss to double your amount of hits. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. P. And I. r/pathofexile. But it could be that from now on you can hit the same target twice with a projectile if it. VC legit made it deal double damage from balls. When you "reload" with Call of Steel, the impales come back to you, replenishing all shards and dealing reflected damage to mobs. Requires a Melee Weapon. Quote this Post. 3. That would make for a very bad showcase (this is also why GGG new skill showcases usually look pretty underwhelming). If you assume that one does every time, then boom double damage. Sorry it took a while to update, but with the changes to "Vengeant Cascade", and with no first hand experience with how "Returning Projectiles Support" would work, I didn't know if the build would still be viable or not. I got the node on my necklace, and every time I attack enemies with SST I don't see my shield return back to me, nor do I see any Shards from it do anything, but I would expect that Vengeant Cascade does not apply to Shards from SST. But frost blades has the advantage of it's projectiles being full damage instead of 75%. Tornado Shot is the same as before. Small PSA on Vengeant Cascade + Sniper's Mark. ) Currently doesn't work with GMP tho so you're. Posted byThis Support works like how Vengeant Cascade used to, causing Projectiles to return when reaching the end of their flight. 107. Last edited by mb131rc on Aug 28, 2023, 4:22:09 PM. Because totems look like sticks and flameblast is a circle so it looks like a pizza. Posted by yankuch on Apr 4, 2023, 7:09:27 PM. The last 2 years have been rough and in the last year in particular we've been getting so much nerf and clawback that it's hard to see where the game is going. Only nerf was vengent cascade and that was just converted into a skill. You can currently get it with the Curse Mastery for 1 point. Maybe delirium herald stacker, but that wasn't as visually pleasing as VC, just straight up broken. Amount Part Description Meta; 13: The Cataclysm The Cataclysm 13 Level 21 Spell Gem Corrupted The mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all. [Question] Does Vengeant Cascade allow the projectiles from Venom Gyre (When used with whirling blades) to return and hit again? Been looking everywhere and I can only. Vengeant Cascade is absolutely bonkers in 3. So yes in theory it should hit twice, in practice it does this some/most of the time. 21 Crucible. Now that being said, Returning Projectiles support is a very strong support and it's quite likely the #1 support for any projectile skill that can use Sniper's Mark because Sniper's Mark causes projectiles to split into new projectiles and those split projectiles can return. All they have to do is un-nerf frostwall. Golden Gun Orb — Grants a special one-shot, one-kill gun that only has three. pob [updated from last video]: does vengeant cascade interact with Tornado shot? Do the primary or secondary projectiles return? It used to be the primary projectiles only. 00 sec Critical Strike Chance: 5. To be honest, I didn’t know the specific build I wanted to make before making a new build. See my top level for how it could be tweaked to show what I think you want. chain is. 0 * Lightning Arrow Lightning Arrow Attack, AoE, Projectile, Lightning, Bow Level: (1-20) Cost: (7-11) Mana Attack Damage: (130-154)% of base Effectiveness of Added Damage: (130-154)% Projectile Speed: 3260 Requires Level 12 Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which. Oil #1 Oil #2 Oil #3 Outcome; Verdant Oil: Crimson Oil: Silver Oil: Lord of the Dead +1 to Maximum number of Skeletons +1 to Maximum number of Raised Zombies Minions have 15% increased maximum Life Minions deal 20% increased Damage: Amber Oil:The first one is Ashes of The Stars. 3. Also is shield crush now just bis with the vengeant cascade nerf . 21 Crucible Poison Molten Strike I haven’t seen this discussed ( excuse me if it was or if this is an interaction that cannot work ) but Vengeant cascade grants 150% projectile speed to returning projectiles, et the bow mastery that grants modifiers to projectile speed apply to projectile damage would then increase returning projectile damage by 150% right? so it’s kinda like old vengeant cascade? When testing "Vengeant Cascade" with "Cobra Lash" I noticed a few things, first of all the projectile won't return until there are no remaining chains on a projectile. Vengeance Trigger, Attack, AoE, Physical, Melee Level: (1-20) Cooldown Time: 1. Destroying a T15 with a 8-lane Blight ! Lightning Strike with Vengeant Cascade and Ancestral C. 2x for vengeant cascade and 3x for curtain call. He has a count of 2 for the lightning arrow, and a count of six for the totems, which seems to be implying each skill is hitting twice. . Thanks for watching guys, hope you have a great time with the build!Current POB: to @BehindEyesGamingPOE , check his chan. and is it better to stay tornado shot or change it into lightning arrow since we have the new vengeant cascade (double damage because of the returning proj)? Nice! Take a look at the new End Game crit PoB, If you have all the components from the progression PoB purchased, the prices fluctuate a lot so it's hard to give an estimate on. Acquisition. Vengeant Cascade nerf halved the DPS of Molten Strike. The build can still definitely work without it and Vengeant Cascade, but obviously not these insane hundreds of millions DPS levels. lvl up and transition from EA to Siege ballista is rly nice and smooth. what about Vaal Lightning arrow? Posted by Bunster92 on Apr 4, 2023, 10:18:34 AM. They'll give it a proj speed or duration penalty. The Cascade Loop (only the large version) which takes us from desert to snow on the road all in 1. Beautiful-Grass-6630. The behavior might be different this time around we will have to test it to see. Fast, has great clear and quite good single target (about 8-9m with good gear, not counting the return projectiles from Vengeant Cascade - hard to calculate those, but they make up. Ubiquity97 • 5 mo. 08 May 2023 12:02:27and is it better to stay tornado shot or change it into lightning arrow since we have the new vengeant cascade (double damage because of the returning proj)? Nice! Take a look at the new End Game crit PoB, If you have all the components from the progression PoB purchased, the prices fluctuate a lot so it's hard to give an estimate on. Molten Strike is out the picture now because Vengeant Cascade nerf. Doryani's Prototype , Far Shot , Vengeant Cascade , Lightnin…GGG, There is no way the "Vengeant Cascade" anoint goes live without a nerf, right? With the changes you are making to returning projectiles, leaving Vengeant. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. Also forum/reddit users: "Nooo, don't you dare touch Vengeant Cascade, Exploding totems or anything else we like! oMg nO fUn aLlOwEd gGg". In this article, we will delve into the details of Vengeant Cascade, its widespread usage, the. Might've happened to heatshiver too. 21 we got +2 arrow and Vengeant Cascade. It has a secondary effect where it launches projectiles that deal damage based on the player character's weapon damage with each swing. . The distance of the travel back also benefits from "far shot", getting the maximum effect of it. 60 sec Critical Strike Chance: 5. But if they add the spell gain from rest I think that it needs a slight nerf and meditate a slight buff. Anything to change the meta. Verdant Oil. -temporal chains went from 40% slower expiration of poisons to 25% slower. I mean the leashed dog thing is annoying but whatever I understand why, but why nerf guns?! If this must be a thing, why not water guns, or at least. 21. Different take on a semi-regular wander build, running as Raider instead of Deadeye, utilizing Power Siphon barrage for single targets and Kinetic Blast for clear. With 40% proj speed (and Vengeant proj speed) they do. Vengeant Cascade. Only 1 projectile can hit the mob, but it hits 2 times as all of you already know. They don't. However, league only unique,. 14 Standard. Combined with vengeant cascade hydrosphere trick you almost quadruple your dps vs bosses(btw vengeant cascade also wrecks expedition shield mobs as it comes back to bite them from behind) Lightning arrow seems to be the skill of choice of 5-ways carries so i guess it's top clearspeed skill atm, and not TS, but it might also relate to HH buff. shaunika • 4 mo. This is quite a big nerf in my view as this build is still a bit of a glass cannon. This bingo card has a free space and 24 words: Vengeant Cascade nerf, Poison nerf, Melee forgotten again, Crucible not going core, Gladiator Not Reworked, Last POE 1 League confirmed, No new skills, Nimis nerf, 5ways Nerf (thanks empy), No ultimatum, somehow no info in a 2hr keynote, boneshatter nerf, atlas passive nerf, expedition quant nerf, 30+. And tornado moves makes it more annoying to hit. Especially for essence mobs, as the ones with 5+ essence felt like theyd kill my totems as soon as they were summoned. Most won't get nerfed unless its an expedition tier blanket nerf, Cascade is definitely going to get bonked as will blood notch - I don't think i've ever seen them leave full invul in the game longer than a league. Broken Interaction With Voidfletcher and Vengeant Cascade | 3. This can be built in Flat Lightning for great leveling. Trying to make up for it I've heard here and there people talking about vengeant cascade and tornado (to replace hydrosphere?) which could help with dmg. ) Just gave that a try and -25% really doesn’t seem all that bad, especially by GGG “nuke it from orbit” nerf standards. So you probably could tune the build for it to still hit your feet, but idk for sure. Vengeant cascade on shrapnel ballista might mean 20 stacks of poison per shot per totem with pierce. Maximum Life, Resistances, Attributes, and Critical Strike modifiers are easy to get. Projectiles are fired in random directions Too much of something is bad enough; too much of nothing is just as tough. Reply Highwaymantechforcer. Due to pconc nerfs and me never rly liking the skill I switched leveling setup to Toxic Rain. Deadeye can lose the double damage and be fine champ cannot. Vengeant cascade is beyond dead P. They spin in a circle on the ground and if you can launch it into the center of a boss, all 22 hits (arrow + explosion) can hit the target. artmorte • 4 mo. (patch note did not have kinetic blast change so we think it's a bug) please. Also, I remember reading somewhere that Vengeant Cascade requires a certain amount of projectile speed? Is this required with Molten Strike? Thanks for the helpIdk about whirling blades but Venom Gyre is better at everything. Ek ignite ele is amazing with HH. 2nd demo video for my Lightning Strike Raider in 3. Recombinators WILL be back. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. + 40% + 25% damage prevented (thanks to scaled Progenesis flask and Petrified Blood) + 25% + of physical. My builds: [3. Bow builds are still good enough that if you want to play a bow build you still play it even without Vengeance Cascade. This simple interaction is why pierce is so good for single target for bows (but pierce is not good for. Wanted. Losing vengeant cascade hurts, but LA is still league start-able. Nimis will still exist unless GGG decides that it dies too but Vengeant Cascade users are only paying an anoint slot while NTR users are paying a ring slot and on an Uber Eater of Worlds drop while VC only. Quote this Post " Alamirion wrote: Hi, I am having some problems with the transition from rain of arrows to TS. Naturally GGG is going to nerf it because easy DPS and fun is pretty strictly forbidden, look for that effect to instead go onto some influenced something with a. Is the skill tree going to be updated for the new league tree? Posted by7:07-9:02 Third Kill - vengeant cascade with Faster Projectiles instead of Vicious Projectiles 1m55s. The Vengeance REV-8 is a fictional Nerf blaster that appeared in Nerf N-Strike and Nerf N-Strike Elite. 00% Effectiveness of Added Damage: 140%. For example - Kinetic Blast. Nimis behavior is different from how it was and thus fireball was nerfed with respect to clear. Sabo lost a shit ton of support for Seismic. PoE Planner - Updated Passive Trees for 3. Report Forum Post. I'd swap to either panopticon if youre sticking with tornado shot, or vengeant cascade if you swap to lightning arrow for amulet annoint. #pathofexile #poe #crucible #guide #arpg #tutorial #build #buildguide A discussion on Vengeant Cascade and why it is so popular in Crucible league. I was testing bunch of skills with vengeant. Personally I can't imagine that SRS gets away without a nerf again this time. Even if you shit out 500 projectiles, only 1 returning projectile can hit the target twice. Reply reply LamboDiabloSVTT • I annointed Master of Force for the extra 10% overwhelm, since i do full physical damage. Vengeant Cascade is one of the largely forgotten (because it was largely useless) hidden passive tree notables added all the way back in Blight league. It is a pretty small sample size but it seems to double your DPS as advertised, and I theorize in Lancing Steel's case it might actually do more than that as more projectiles might hit on the return than on the first fire, projectile speed also. Hey guys, we're back with some Frost Blades action! We wanted to try out vengeant cascade with FB and see how great the DPS is! Well, it turns out pretty GRE. Vengeant.